Model: Forza Motorsport 4
Convert: DragoN777
Donk Model: Highlyrated252

Install / :

sabregt.ytd
sabregt.yft
sabregt_hi.yft

>>>\x64e.rpf\levels\gta5\vehicles.rpf\

Handling file below goes 
Update/update.rpf/common/data


<Item type="CHandlingData">
      <handlingName>SABREGT</handlingName>
      <fMass value="1840.000000" />
      <fInitialDragCoeff value="6.000000" />
      <fPercentSubmerged value="85.0" />
      <vecCentreOfMassOffset x="0" y="0.2" z="-0.3" />
      <vecInertiaMultiplier x="1.0" y="1.6" z="1.6" />
      <fDriveBiasFront value="0.0" />
      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.25" />
      <fDriveInertia value="1.0" />
      <fClutchChangeRateScaleUpShift value="1.6" />
      <fClutchChangeRateScaleDownShift value="1.6" />
      <fInitialDriveMaxFlatVel value="251.000000" />
      <fBrakeForce value="0.9" />
      <fBrakeBiasFront value="0.425" />
      <fHandBrakeForce value="0.6" />
      <fSteeringLock value="40.0" />
      <fTractionCurveMax value="2.2" />
      <fTractionCurveMin value="2.0" />
      <fTractionCurveLateral value="18.0" />
      <fTractionSpringDeltaMax value="0.15" />
      <fLowSpeedTractionLossMult value="1.0" />
      <fCamberStiffnesss value="0" />
      <fTractionBiasFront value="0.49" />
      <fTractionLossMult value="1.0" />
      <fSuspensionForce value="1.400000" />
      <fSuspensionCompDamp value="0.50000" />
      <fSuspensionReboundDamp value="0.500000" />
      <fSuspensionUpperLimit value="0.05" />
      <fSuspensionLowerLimit value="-0.08" />
      <fSuspensionRaise value="0.25" />
      <fSuspensionBiasFront value="0.60" />
      <fAntiRollBarForce value="0.8" />
      <fAntiRollBarBiasFront value="0.6" />
      <fRollCentreHeightFront value="0.54" />
      <fRollCentreHeightRear value="0.55" />
      <fCollisionDamageMult value="3.600000" />
      <fWeaponDamageMult value="1.0" />
      <fDeformationDamageMult value="3.600000" />
      <fEngineDamageMult value="1.5" />
      <fPetrolTankVolume value="65.0" />
      <fOilVolume value="5.0" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.0" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="35000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>SPORTS_CAR</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.1" />
          <fBackEndPopUpBuildingImpulseMult value="0.03" />
          <fBackEndPopUpMaxDeltaSpeed value="0.6" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>


Features: / :
- HQ interior; /  ;
- Working dashboard; /   ;
- Dirt mapping; /  ;
- Breakable windows; /  ;
- Correct player position; /   ;
- Hands on the steering wheel; /   ;
- Correct collision; /  ;
- Real reflection in the mirrors; /    ;


Eng:
*If you like my mods and you want to support me, you can make a donation to:
PayPal: Gamer.24@mail.ru
+79649444109 - Qiwi
R159284130722  - WebMoney
410011452003080 - YandexMoney

